T1:p=20;40
cc=190,50,190 cf=50,222,150,0.7 sty=gras d=36 t=bolide !
Proc1:tempo=50 nb=50 rep=2 !
Proc2:tempo=40
nb=55 rep=2
!
M1:pr=50 dx=6 dy=-2 !
Tp1:t=5_45 !
Tp2:t=1_50 !
M2:pr=50 a=10 !
T2:p=25;90 sty=italique d=15 fnt=serif
t=position verticale : !
A1:p=25;100 t=400
or=1
bo=240;550 va=300 !
T3:p=150;24 t=transformation en OVNI : !
A2:p=150;30 t=400
bo=-90;-20 va=-24 !
I1:p=500;-200 i=lunette.jpg !
P0:p=100;A1.va #
G1:
cc=140,230,100
cf=150,200,150,0.2,Ss
VU_N pts=e9!_P0!
e40!w9!_300;-70|
e-50!w9!_250;-200| \
G\ e35!w12!_-300;-50| e60!w20!_P0! #
M3a:pr=50
iter=G1.iter(12) #
// 1° possibilité :
//P1:p=P0{_tm1=M1;Tp1} #
// 2° possibilité :
//P1:p=P0{_tm1=M3a;Tp1} #
// 3° possibilité :
$V0a:
type=
nombre(3,0,M3a.nbIter-1) !
CMD0b1: # $V0a.Oscil(1)
!>>;{_tm1=M1;Tp2} #
P1:p=M3a.iter[$V0a] #
// ... suite commune :
E1:p1=P1.x-30;P1.y
dM=60;50
cf=200,50,50,0.7,Ss
#
E2:p1=P1.x+6;P1.y+A2.va dm=40;30 cf=200,50,50,0.3,Si if=I1
{_tm2=M2;Tp2}
#
//E2:p1=P1.x+6;P1.y+A2.va dm=40;30 cf=200,50,50,0.3,Si if=I1 #
E3:c=P1.x+A2.va+110;P1.y+A2.va+80 dm=16 cf=140,140,140,0.5,Ss
#
R1:p1=P1 dM=85;50
cf=200,50,50,1.0,S_ #
E4:p1=P1.x+35;P1.y dM=100;50 cf=200,50,50 #
E5:c=P1.x-A2.va-10;P1.y+
A2.va+80 dm=16 cc=50,10,50
cf=240,240,240,0.5,S_ #